| Name | Weight | Effect |
|---|---|---|
| amber stone | 1s | |
| aquamarine | 1s | |
| crystal of darkness | 1s | used, darkens area around PC |
| crystal of fire | 1s | used, creates huge ball of fire (no effect) |
| crystal of health | 1s | used, restores HP |
| crystal of knowledge | 1s | used, magic maps; if blessed, +1 or +2 Le |
| crystal of light | 1s | used, lights area around PC |
| crystal of power | 1s | used, restores PP |
| emerald | 1s | |
| gold piece | 1s/100 | H(+0, 1d1) M(+0, 1d2) |
| opal | 1s | |
| ruby | 1s | |
| sapphire | 1s | |
| topaz | 1s | |
| turquoise | 1s | |
| worthless piece of blue glass | 1s | |
| worthless piece of brown glass | 1s | |
| worthless piece of green glass | 1s | |
| worthless piece of red glass | 1s | |
| worthless piece of white glass | 1s |
The gold piece damage is significantly better for merchants.